Off the Screen.

Some ideas deserve to leave the screen.


I spend a lot of my time building software. Lately, I've been wondering what happens when I take some of those ideas off a computer and try to make them real.

Robotics, electronics, 3D printing, mechanical design, a little art, and probably a lot of trial and error.

I'm starting from the beginning. Learning the tools, figuring out how things work, and making things with my own hands. Some projects might be useful. Some might be completely ridiculous. Hopefully, they'll all teach me something.

Part code. Part craftsmanship. All curiosity.

Things That Light Up

Light sculptures, interactive objects, illuminated miniatures, and creative experiments with software and electronics.

Things That Move

Robots, gears, motors, mechanisms, and other ideas that start as drawings and eventually do something in the real world.

Things Worth Making

Original 3D prints, practical objects, gaming-inspired creations, artistic designs, and whatever else catches my curiosity.

The Story Behind It

Sketches, mistakes, first attempts, lessons, workshop footage, and eventually the finished videos documenting how everything came together.

The first builds are underway.

I'm putting together my workshop and learning one project at a time. As I finish things, I'll share the designs, photos, code, lessons, and videos here.

Follow Along on YouTube

The channel goes live with the first build.